As I’ve mentioned on here before, I’m not one to go without cracking off a joke or two about SEPTA. There are times when you’re riding with a rather, shall we say “interesting”, crowd, reliability varies, especially in the on-time category, and we still use tokens (although those should be on their way out beginning the [...]
Yes, an update. Which also means yes, I am in fact still alive. As some of you already know, I am back in Philly now for my third year at Drexel, which I’m now already more than half way through Spring term at – although there are still plenty of days here that don’t even [...]
Even though I watch quite a lot of anime, I very rarely review it. While I do hope to eventually review every series and movie I’ve watched, by the time one series has ended – which is when I prefer to write a review – at least five new ones are waiting for me to [...]
One of the hardest questions I’ve ever been asked was one asked on the first day of class for my Human-Computer Interaction class at Drexel. That question is the title of this post, “What makes good design ‘good design’?” It was very interesting hearing people’s answers: in general, the hands that shot up right away [...]









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